My book about AndEngine has finally been published. If you are interested in getting a copy, you can get one at Packt website or Amazon. The book is really basic. It teaches everything from downloading AndEngine to publishing the game. It covers most of the basic aspects of AndEngine and it does that by slowly developing a doodle-jump style game. The game is available in Google Play store.
While reading the book, you will learn a bit about game design, how to design entities and also which software development pattern to use to make the code more readable. Moving sprites, getting input from user, using physics and playing sounds and music; this all is described as well.
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While reading the book, you will learn a bit about game design, how to design entities and also which software development pattern to use to make the code more readable. Moving sprites, getting input from user, using physics and playing sounds and music; this all is described as well.