The main purpose of this website is to support Android indie game developers with tutorials, reviews and promotion of their games. The main difficulty for the developers is not to make the game, but to get exposure. To get it out there. If you find anything useful here, please spread the word. Like my page on Facebook, follow me on Google+ or Twitter. Thank you!

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Saturday 28 September 2013

Mr. Dandelion's Adventures - Last Big Update

After much thought, I have decided to stop working on Mr. Dandelion. It was a great learning experience, but I have missed many important points when I released it and now it's too late to fix the mistakes. I like the game and I think it's not bad, but I simply did not know how to get it out there and it shows. I will summarize what I have learned in a series of tutorials I want to write.

Even though Giftiz featuring temporarily brought some players to the game, it's not enough. I have finished 3/4 of the levels I wanted. Summer, Autumn and Winter seasons are done. I only finished it because some people actually asked for it on Facebook :)

I will focus on other games now and possible on other frameworks. AndEngine is not bad for a start, but it is not very well maintained and hardly updated nowadays. I will create one more game in AndEngine just because I have an idea that I want to make it quickly, but after that I will move to other libraries. There's plenty of them to choose from...

Link to Google Play Store

Some screenshots from the winter level:

Martin Varga is a Czech software developer who likes pygmy owls (hence Kulíš), running, ramen, travelling and living in foreign countries. He is also known as smartus or sm4 on the internet (read as smartass, but there are too many of them). He currently tries to make games in AndEngine like Mr. Dandelion's Adventures and hangs around a lot at the AndEngine forums.