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The main purpose of this website is to support Android indie game developers with tutorials, reviews and promotion of their games. The main difficulty for the developers is not to make the game, but to get exposure. To get it out there. If you find anything useful here, please spread the word. Like my page on Facebook, follow me on Google+ or Twitter. Thank you!

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Friday, 21 February 2014

Flying Mr. Dandelion - Flappy Bird Clone with Source Codes

Flappy Bird definitely had an impact on indie game scene. It seems that everyone should create at least one Flappy Bird clone. As a person who reviews games, I've seen about 20 flappy bird clones and I am sure that was just a fraction of all the flappy animals on the market.

Creating a similar game is actually very simple. You can make the whole thing in a matter of hours. I've re-used assets from my previous game Mr. Dandelion's Adventures and I've used AndEngine GLES2-Anchorcenter to create it. I've also used Box2D (the AndEngine's extension), but it was a bit overkill. Nevertheless using Box2D probably saved some time. It was a pleasant programming excercise!

This is how the game looks like:

 



And it is published in Google Play store.

Source codes

Sources are available on GitHub. They are licensed using MIT license. But please let me know if there is anything you have used :)
Martin Varga is a Czech software developer who likes pygmy owls (hence Kulíš), running, ramen, travelling and living in foreign countries. He is also known as smartus or sm4 on the internet (read as smartass, but there are too many of them). He currently tries to make games in AndEngine like Mr. Dandelion's Adventures and hangs around a lot at the AndEngine forums.